Warcraft 3 world editor

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Import a heightmap (PNG, TGA, JPG and many others) Loads the shadowmap file (implementation waiting) Deep water for terrain palette has proper height Can now launch HiveWE while Warcraft is running Now also shows RoC (.w3m) maps in the open map dialog Default doodad palette to Trees/Destructibles Check for empty warcraft directory path A functioning JASS editor (with some limitations) Full undo/redo for terrain/pathing/doodads

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Clicking on minimap now moves you to the correct location Doodads now selected with one click instead of two Doodads height after terrain change now interpolated Camera drag now proportional to distance Camera is now a trackball type instead of TP/FP hybrid Rudimentary find window in trigger editor Tabs in the trigger editor now configurable